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Ryan, Adam and Chad take advantage of the recent GenCon released to talk about innovative design in board games. Is the future of board gaming bright, or just full of derivatives? Can’t it be both?

The feature game for this episode is one of the most innovative and popular releases from 2014 - Dead of Winter. This zombie game stands apart from the others as the first one to really “get it” (according to Adam) - find out what makes it so unique in a sea of flesh-eating clones.

Finally we discuss some games we’ve played/are going to play, including Factory Funner, Dungeon Lords, Black Orchestra, Seal Team Flix, and Pax Porfiriana.