I received my copy of 7th Continent this past Wednesday, a full 672 days after the 1.2 million euro kickstarter concluded. Since then, I’ve played the co-operative exploration game 4 times and it’s been the only game I’ve been able to think about in my collection. Needless to say I’m enjoying it.

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I played the original version of The Captain Is Dead in a bar once, and I’m not sure if it was the poor lighting, the beer, or the general company but I faintly recalled having a good time with it. When I saw a copy of Episode III pop up on a local used site, I jumped at the chance to have my own copy. Unfortunately, just like the bright lights at closing time, after a closer look things weren’t exactly what they seemed.

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Inspired by Epic Gaming Night’s tweet asking “What’s your favorite small box game?”, we decided to put together a quick list of our favorites! Small box games can be defined as board games that fit into a smaller-than-average box and usually slide in at a lower price point than most games. They tend to be lower-complexity games that don’t take a lot of table space (although not always!) and are generally good as “fillers” (games to play before/after larger games), gateway games, or ice breakers.

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The Shelf of Shame

by Chad M
in reviews

Most board game “collectors” have a shelf of shame - a stack of games that they’ve purchased but just haven’t got around to playing yet. Some might even have the shrink wrap on them still! In an effort to shame myself into playing them, I’m going to divulge my shelf of shame for all to see, along with why it might not have hit the table just yet.

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London Dread is a recently released real-time game that name drops like a 1st year arts college student; it claims to draw inspiration from “Edgar Allan Poe, Joseph Conrad, H.P. Lovecraft, Sean Phillips, Ed Burbaker, and many others”. With a line up like that, how could you go wrong? For the most part you can’t, but there’s a few ways that London Dread manages to miss the rather broadly-defined mark.

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A conversation often had between my board gaming friends goes something like this: “Hey, remember Power Grid? Why don’t we ever play that game? I remember it being great!” Which is then followed by a few minutes of attempting to schedule a 2 - 3 hour game session where everyone is free, realizing there is no such time, and then begrudgingly going back to our busy lives. This is the problem that Power Grid: The Card Game attempts to solve, and does a pretty decent job.

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Deconstructing Deckbuilders

by Chad M
in reviews

Any new player to the board game hobby will come across a number of new and innovative game mechanics, and among the first of those will be Deckbuilding. Here’s a solid breakdown of the genre, and some games you should keep an eye out for.

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Last night, 3 friends and I left the relative safety of our town hall shelter, crossed a shallow creek, blew up a campsite, traveled through a forest to a logging camp, and convinced a refugee family to join us down a grid road before we were ripped limb from limb by flying imps and a mind-controlling host. All while sitting in a dark room lit only by 10 tea light candles. And it was awesome.

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Of Dice and Men

Adam, Chad and Ryan host Of Dice & Men, a talk radio show on board games. New episodes every 2nd Sunday from 8PM-9PM on 91.3 FM, CJTR, Regina Community Radio.


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Regina, SK